Baccarat Banque Regulations

Punto banco is bet on with eight decks of cards in a dealer’s shoe. Cards valued less than ten are worth their printed number while 10, J, Q, K are zero, and Ace is one. Wagers are made on the ‘banker’, the ‘player’, or on a tie (these aren’t really people; they simply represent the two hands to be dealt).

Two hands of 2 cards are then given to the ‘house’ and ‘player’. The value for every hand is the sum total of the two cards, although the 1st number is discarded. e.g., a hand of five and 6 has a value of 1 (5 plus six equals 11; ignore the initial ‘one’).

A third card may be given based on the following rules:

- If the player or house achieves a score of 8 or 9, both players stand.

- If the player has less than five, he takes a card. Players stands otherwise.

- If the gambler stands, the bank hits on a total lower than 5. If the gambler takes a card, a table is used to see if the bank stays or hits.

Punto Banco Odds

The higher of the two hands wins. Winning bets on the house payout 19:20 (even payout less a five percent rake. The Rake is kept track of and paid off when you leave the game so make sure you still have money left over just before you depart). Winning bets on the gambler pays 1:1. Winning bets for a tie usually pay eight to one but on occasion 9 to 1. (This is a poor wager as ties happen less than one in every ten hands. Avoid gambling on a tie. Although odds are astonishingly better for 9 to 1 vs. 8:1)

Bet on correctly baccarat gives pretty decent odds, apart from the tie bet of course.

Baccarat Strategy

As with all games punto banco has a handful of familiar myths. One of which is similar to a misunderstanding in roulette. The past is not a prophecy of future actions. Recording previous outcomes at a table is a waste of paper and a snub to the tree that surrendered its life for our paper needs.

The most familiar and possibly the most successful method is the one-three-two-six method. This plan is used to maximize earnings and minimizing risk.

Begin by wagering 1 unit. If you succeed, add one more to the two on the game table for a sum of three units on the second bet. Should you win you will retain six on the game table, subtract four so you keep 2 on the third bet. Should you come away with a win on the third round, put down two to the four on the game table for a sum total of six on the 4th round.

Should you lose on the first bet, you take a loss of 1. A profit on the first wager followed by a loss on the second creates a hit of 2. Wins on the first 2 with a hit on the third provides you with a profit of 2. And success on the initial three with a hit on the 4th means you balance the books. Succeeding at all four rounds leaves you with twelve, a take of 10. This means you can lose the second round 5 instances for each favorable streak of 4 rounds and in the end, balance the books.